Right as it came out of the Automation exporter. So gentlemen and gentlewomen, if you look under your desks you’ll find this beam mod file: ![]() The idea for this guide was to give an example car with some lights, that I think has at least one example of each kind, so I can fix them in this guide and you can follow along, having the same node names and everything being on the same line of the. I just grabbed a car whose headlights I wanted to fix, a text editor, and kinda trial-and-errored my way until it worked. Disclaimer: I’m nowhere near an expert in Beam.NG modding. So I thought I might write a guide with what I discovered. ![]() After toying around a bit I’ve kinda figured out how to fix most common issues with lights in Automation exported cars.
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